Hello,
I integrated the Plugin into UE4.18 (custom engine build though),
Our farm build for many platforms just to keep the code as clean as possible, and the build failed on LINUX because of PlayFab.
Indeed, many files include "Json.h" directly which is not allowed if there are certain flags set like prevent Monolithic Headers from being included directly.
I made all the necessary changes to fix compilation, is it something you'd be interested in seeing in a pull request on the GitHub?
Thank you for your time.
Best regards,
Tom