Fairly new to this sort of work, just looking for clarification on how to store and revive user data on the PlayFab servers.
For now Im looking to build out a basic XP / Level system inside unreal utilizing PlayFab. Im assuming I should be using the User Data Structures for this (As opposed to statistics). I have the following player data on the server:
This is my blueprint inside unreal to get the data, it seems to not throw an error message: http://puu.sh/zyJvC/a70aa05ac5.png however the returned values are 0.0
Whats the proper way to work with the Json data type inside unreal to allow it to be readable, and I guess more importantly writable by the game?
Thanks in advance for any help!