I am trying to debug my headless server for my game using the MpsAgent but I keep running into the same error: error.png
Here is a quick summary of what I did so far: I made a game using Unity+Mirror+Ignorance and made sure that the server and client build worked locally. After I
was satisfied, I installed the PlayFabSDK and GSDK and integrated them with my game. I first uploaded a server build to the PlayFab multiplayer service to test the integration and it appeared to be successful (green dot and "Deployed") but my client builds were not able to connect to it. To see if there was anything wrong with the server build, I decided to use the MpsAgent while following this to locally debug it but I keep encountering the same error as mentioned above.
Here is my MultiplayerSettings.json file just in case (I made it a txt file just to upload it): multiplayersettings.txt
Could there be a step that I skipped or is there an error with my MultiplayerSettings.json file?