Unity SDK
We are sending invites to join a lobby via lobby.SendInvite(senderEntKey, inviteeEntityKey)
Is there a way to cancel the invitation?
Unity SDK
We are sending invites to join a lobby via lobby.SendInvite(senderEntKey, inviteeEntityKey)
Is there a way to cancel the invitation?
Currently, the PlayFab Multiplayer SDK does not provide a method to cancel the lobby invite. As a workaround, you can use the Lobby.ForceRemoveMember method to remove the player who accidentally joined.
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