I use Unity Matchmaking SDK and want to receive notification on Lobby Events (Player joined, Player left, ...)
So after getting a match I use PlayFabMultiplayerAPI.JoinArrangedLobby (with UseConnection = true)
As far as I understood I don't need SignalR Hub when using the PlayFab Multiplayer SDK, but where can I hook up so I can get the events on any changes in the Lobby?