We keep seeing extra servers spinning up (seemingly on their own). Is this expected?
In this screenshot I have pulled 12 logs that appeared in Archive Servers. Only 4 of the logs are for servers that were actually requested by players, the other 8 have no matching RequestMultiplayerServer call.
Our servers are Unreal and we do an autoshutdown if there are no players for 50 seconds. It seems as though one server shutting down triggers another coming online. When chatting with PlayFab offline, they are saying this is expected behavior...but this does not happen with our other game. Is this expected? Or familiar?