I wanted to create a system where a player can create a game and get a 5 characters string ID of the game .. he could then share that ID to his friends and they can use it to join the same game .. sorta like how among us works
I tried to achieve that using the session ID on RequestMultiplayerServer() .. which will show up on the creators client and he can share it easily.. then his friends would use the GetMatch() with that session ID to then join the same match ... Unfortunately though Session ID needs to be in guid format which is not ideal for sharing with friends
I'm quite lost as this point .. been trying to get it to work for a while now