I am trying to communicate to a game server using RequestMultiplayerServer in Cloudscript.
When I call the method, I get a response object with the IP address, the Port and FQDN.
I want to use the response object to communicate to the Game Server inside of Cloudscript. I do not want to pass the object to client and have them talk to the game server. I do not need to communicate to the server longer than about 100 MS
If I could accomplish something similar to a 'post' to the server and receive a response I would be done with my migration to PlayFab.
I know some kind of communication is possible since I can send Initial Player and etc to the Request function.
Is there a version for that for arbitrary JSON objects?
How do I talk to the Game server via Cloudscript?