Hello,
I am a new developer and I have been making my game with Playfab. I am at the stage where I want to implement matchmaching and multiplayer but I am concerned with the cost. My game is just a two player turn based card game where a game would last about 10 minutes. Looking at the cost example in the documentation.
If I had 30 minutes per user per day, that would be 900 minutes per user per month.
If I had 100,000 users, that would be 90000000 minutes divided by 2 for the users per session.
So 450000000 minutes, packing 3 servers on a 2-core D2_v2 = 15000000 minutes
Which equals 250000 VM hours x $0.252 = $63,000? Is this how the pricing works?
Alternatively, I have seen videos of people build matchmaking on Firebases' realtime datebase which I assume would not have such a cost.
Please let me know if I have made any incorrect assumptions, and suggestions on what the best way to make my game would be?
Thanks