Is it possible to ping to the QoS servers without the need of implementing a UDP socket solution?
We're working with Unity so we can't acces the C# SDK solution you mention here:
Could we just try to ping those servers using UnityWebRequest?
Is it possible to ping to the QoS servers without the need of implementing a UDP socket solution?
We're working with Unity so we can't acces the C# SDK solution you mention here:
Could we just try to ping those servers using UnityWebRequest?
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