Hello everyone,
I have some questions about the PlayFab Party pricing.
- Let's say there are 2 networks, and each network has 2 players. (Total of 4 players). Theoretically, if the 4 players stay connected to the networks forever, the party connectivity limit will be shared among the players, which means each player can consume up to 250,000 minutes. Is this correct?
- There are some limits like 100 GB Zone 1, 20 GB Zone 2 etc. I guess, these are the limits about sending data and receiving data. If so, are the standard pricing limits suitable for 4-player co-op games whose MAU is around 1,000 players? Additionally, each game takes around 10 minutes.
My other concern is that the players' locations in the game will be updated frequently, which means I can exceed the limits easily.
- I'm thinking of implementing only text chat. In this case, which meter should I consider? (I guess, it's the Party meter).