Hi! I want to use custom events like "OnPlayerKilledEnemy" but I don't know how to call them in the Engine and I didn't found anything for that.
Do you mean you want to write custom player events into PlayFab Playstream? In that case please use WritePlayerEvent (player based) or WriteEvents (entity based) to do that, and, our Unreal Plugin already provides corresponding Blueprint nodes/ C++ methods for you.
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