Using this for reference, which includes an answer from you:
In the thread you mention the key size for SharedGroup as 100.
When I look in the Limit section of the Dashboard I only see a limit of 300,000 bytes.
Can I get a breakdown of what I can expect to be able to store on the PlayFab server in terms of size and quantity?
I have a chess game variant and I would like to store replays and incomplete games for async/persistent play.
What API should I use to achieve this?
How many unique Keys can I populate per user or group?