I have title data that I would like to update very quickly. Specifically, I have certain bundles that users can purchase. But I want to put a limit on the total amount of bundles that can be purchased. So, lets say 100 bundles can be purchased and the user buys one theres only 99 left. I was thinking of using title data, but that takes 15mins to sync everywhere. I was wondering if theres a faster global variable I can use. Does the title data in the entity api also take 15 mins to sync everywhere? Maybe I can use that.
Thanks!
Answer by Brendan · Jun 06, 2018 at 07:54 AM
We do not currently provide a data system that you could use to synchronize updates across all users. However, specific to your use case, we do have a "Limited Edition" definition on catalog items. Setting that means that the item in question has a limited total number across all users in your game. So, turn it on and set it to 100, and only 100 can be purchased/granted to your users, across the entire game.
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