Hey I have spent couple of hours to get the Android Push to work but I can't :(
I have followed several guides but the "_RegistrationReadyCallback" doesn't get called...
- I have the latest Unity SDK imported from the Asset Store and unpacked the Android Plugin...
- I've set up a Google Project and copied the Sender ID to be used for initializing the Android plugin
- I adapted my AndroidManifest file (like this one)
- but the _RegistrationReadyCallback won't get fired...
Have I missed something? Am I right that I do not have to be logged in as PlayFab client to get a token?
Hope you can help ;)
Hey, I have spent the last couple of hoursto get Android Push to work, but I can't :(
I have followed all steps of the documentation (https://api.playfab.com/docs/push-for-android) and the guide on GitHub. I do not get the "_RegistrationReadyCallback" event called. That is really strange because I have unpacked the Android Push Package for Unity and the latest SDK for Unity from the Asset Store... I hope you can help ;)