Hello,
We deleted a BuildId to upload a new one. We had some servers sessions active, and we expect buildId removal to also shutdown the existing active sessionIds associated with the build.
In this case, the sessionId "f8d70cd5-3843-45c2-948b-056b261c5cd9" is still active, but the buildId is already deleted. We cannot make a shutdown through API calling ShutdownMultiplayerServer neither with a MultiplayerServerUnavailable error. In Addition, we don't have access to any historical records of previous buildIds. There's been more than 3h since we deleted the buildId.
BuildId still active: "5288a035-ae85-4a80-91a8-419f5c798227" Playfab TitleId: AE959
Why is this sessionId still active? And the buildId? Is GetMultiplayerServerDetails returning outdated info cached of an unnexisting sessiondId/buildId?
We have a player connected to a sessionId that's not visible anywhere apart from the call to GetMultiplayerServerDetails.
Thanks.