When I test my game server locally within a container, eveything works fine, but when I upload my game server on Playfab, I cannot make it work.
When I launch my game clients, the game server state pass from StandyBy to PendingHearbeat.
I added logs in my game server and find that the call to ReadyForPlayers function is blocking forever and never returns (nor true neither false).
I cannot figured out what is the source of this issue.
Any help will be much appreciated. Thanks :)