So, for matchmaking to work, you have to have something you're sending the player to - a Photon Lobby/Room, a custom game server, etc. So if you don't want to use Photon, I'd have to recommend using a custom game server. That's specifically what the built-in PlayFab matchmaker is designed to support, so going that route, here's the guide that walks you through all the steps: https://api.playfab.com/docs/tutorials/landing-tournaments/custom-game-servers
Thanks @Brendan...I am facing certain issue configuring the demo contributed here (https://github.com/PlayFab/PlayFabGameServer)....it is working fine on localhost ie. login authorizing , chat... however when i try to connect on server's domain...its says game mode not found (code:400 error:InvalidParams), i have specified my game mode as defined on game manger... tried with empty string and "Basic" game mode too. am sure there's some silly mistake at my end. Can you please guide me through it.
here are screenshots of manager and unity.
Sorry, typo mistake...link to demo over which am facing issue is following
https://github.com/PlayFab/PlayFabGameServer
Everything appears to be configured correctly at the moment (using your 3.0 build). What are the specific parameters you are passing into the Matchmake call? Also, do you mind if I create a player account and test matchmaking in your title?
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