I wanted to clarify how the data is stored/updated on an object on the player's profile. Specifically, if the object already exists with several field names/values on it and I want to update only one of the field name values, do I need to include all the existing values on the request?
For example:
I have an object on the player's profile called 'Profile' that is created when the player first registers. It is set up with the following: Field 'A' with value 'Default', Field 'B' with value 'Default', Field 'C' with value 'Default', Field 'D' with value 'Default', and Field 'E' with value 'Default'.
Then during the game, I want to update the value in Field 'C' to '23'.
In the SetObjects request, can I just include Field 'C' with value '23'. And all the other field names/values will remain the same?
OR do I have to include Field 'A' with value 'Default', Field 'B' with value 'Default', Field 'C' with value '23', Field 'D' with value 'Default', and Field 'E' with value 'Default'?
The same goes for adding a new field and value. Can I send a SetObjects request with just 'Field 'F' with value '10' and it will add the extra field to the end of the json list already stored in that object? Or do I have to include all of the current field names and values as well?