Hi, I just started using playfab to prevent cheating with purchases in my game
I have two questions
1 - I followed the playfab unity iap tutorial, I have a store with virtual currency bundles. everything seems to be working I get the validation successful message in the logcat however I don't get the virtual currency added to my inventory. Is this not automated, do I have to add it manually after getting Validation Successful message (I'm using the exact same code for ProcessPurchase as in the docs, I refresh the player inventory after the validation to check my virtual currency count but it doesnt get increased)
2 - I was wondering the best way to prevent cheats in skin system, for now I have a scriptable object with a dictionary containing keys and skin objects and in the store I want to disable the buy button if the player inventory has the item and replace it with Activate button. and when you click the activate you get the correct skin object from the dictionary. I feel like this system could get hacked somehow, what kind of a path should i use to prevent this?
Thanks in advance