I'm trying to execute the same Azure cloudscript with the following two APIs:
- UE4: UPlayFabClientAPI::ExecuteCloudScript: authenticated as user: Fails with CloudScriptNotFound.
- python: PlayFabClientAPI.ExecuteCloudScript: authenticated as user: Fails with CloudScriptNotFound.
- python: PlayFabCloudScriptAPI.ExecuteFunction: authenticated with server secret, running on behalf of master account entity: Succeeds.
Are there any special considerations for Azure cloud scripts regarding which APIs they may be invoked through?