I have been working with calling cloudscript from inside the player screen in gamemanager.
It seems that some of the data for the log calls is not being displayed correctly.
I see lots of empty objects.
{ "Level": "Error", "Message": "PlayFab API request error", "Data": [ [ [] ], [ [ [ [] ] ] ], [ [] ], [
Is this known? I tried searching but didn't find much.