Hello, I've been saving my users data with Player Data by using 1 key/value for each variable I need, wich is how it works with PlayerPrefs in unity, But the main problem with that is cases where users buy something, the money variable is updated to playfab, they closes and clear the game data(by uninstalling or whatever) and the other variables are left out of sync, if the user tries to recover his account from playfab he would be with wrong values.
So, could I just save everything inside just one key? is there a limit for the value? or maybe there is other way to do it.