Hi guys, I have this untraceable issue reported by one of my players. Well, for him its just a black screen, but the logs show that right after calling PlayFabClientAPI.LoginWithSteam the game enters into a loop of the same error:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: C:\buildslave\unity\build\Runtime/Allocator/ThreadsafeLinearAllocator.cpp Line: 372)
That's, of course, Unity raised Exception, but based on what I found in the forums so far, it happens when the code uses the Job system in a wrong way. The problem is, this happens only with that player (as far as I know so far).
Any ideas? Could it be some issue in PlayFab SDK crashing agains the latest Unity 2018.3 Beta?