does the Windows/C++ SDK support Visual Studio 2015? testing it at the moment and seem to be running into a heap of linker errors in VS2015
For anybody interested in checking out the upgraded BETA WindowsSdk v1.x, links are available here:
Please note this is still in-progress, and BETA.
The blog post describes the major list of improvements and drawbacks.
I ran into the same problem recently and the solution is to compile all of the dependent libraries with Visual Studio 2015 as well. It seems like some of the internal functions in those libraries have changed in the newer version which is causing the unresolved symbols linker errors.
Unfortunately openssl and libcurl are kind of a pain to build in their own right but I was able to get them to compile correctly but it's kind of a hack job until an updated version comes out in the PlayFab SDK.
I know this is a month later but if you still want them I can send the libriaries to you. The only caveat is that I didn't build zlib because I was just trying to get it to work quickly and thus compression is disabled in the SDK. I figured sooner or later a more official version with debug libraries and the like would be released by PlayFab and I could switch to them at that point.
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