Player logs in to the game using their steam account. The login method works as intended, but if the player closes the app and starts again, the login method gives out a wrong ticket ID log.
Am I suppose to store the steam login in case the player wants to come back? It seems that if I wait 5-10 minutes the error goes away. But I want to make sure players are not experiencing this. Do I need to store the ticket ID and the time the player logged in?