I'm trying to create an "Admin application" for my game using Visual Studio 2015.
I have several questions regarding this.
#1 - Do I need to login using PlayFabClientAPI to be able to use PlayFabAdminAPI? Or do I only specify the TitleID and go from there?
#2 - If I need to login, can you show me how to do so since the functions differ from the ones I'm used to in Unity. For example, in Unity I use PlayFab.PlayFabClientAPI.LoginWithEmailAddress... but in the C# SDK which I'm using in Visual Studio it's called PlayFab.PlayFabClientAPI.LoginWithEmailAddressAsync.
I have no idea how to use Async in Visual Studio, I'm quite new on creating applications with it... So some simple example code would be great.
I know an admin application isn't really needed since we have the Dashboard, I'm simply doing this to learn Visual Studio and I thought this would be a good starting point since it will be useful for me... (and I can later send my application to other game-admins so they can use it instead of the Dashboard)...