To ensure a user owns our game, the client will download a license in the form of a JWT. This will then get passed to playfab cloudscript where we need to validate it. Using cloudscript is it possible to download a public x509 certificate and use this to validate the JWT?
For example, in Node.js there are many cryptography libraries available to do this. However in cloudscript, I am not sure what is available to represent a x509 cert and to perform the RSA encryption.