I am providing a "Login with Facebook", and "Login as Guest" options to the player on launch.
If the player choses to Login with Facebook, do I store the FBAccessToken & method of Login for future logins? If that is correct, how so you check if the AuthToke is expired? I am guessing it based on the login response from the server?
With DeviceID (guestLogin) I was always calling loginWithDeviceID on AppLaunch, and that gave me the same user.
Now that I have this new Flow, it looks like I need to store the default login method, in the player pref, and have the user login with that type next time.