I am looking to create a server function (azure function) that does the following:
- Executes at a random time in the future (example: will execute some time between 2-24 hours from current time)
- When it executes sends a notification to all players (Currently active players in the app should have a function called and those not active get an in app notification)
- When the function executes it will alter some data on every player
What is the best way to accomplish this with Playfab?
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