I just recently integrated PlayFab into my Unreal Engine 4 project, My project uses a separate Dedicated server to host the the game level (just 1 at all times) (kind of an action MMO). It was my understanding that the Custom Game Server would be what i would want to use to host my game server, I need the dedicated server because the game runs basically a 24/7 server arena that players can log into at any given time. Im posting here because i've exhausted all avenues i know community, tutorials, github notes, C++ notes, examples, plugins, every .cpp, and .h i can think of to find out more, And theres not much to go on *really nothing* when it comes to working with UE4 dedicated servers.
This brings me to my questions.
1. How do i package unreal dedicated server to be upload able to the custom game service
2. Is it possible to actually do what im attempting?
3. Is there any plans to allow dedicated unreal engine servers to be built and uploaded to the custom game server service.