I am using Unity and PlayFab.
In my case, I uses "LoginWithCustomIDRequest"
Device A > create Account A > linked Facebook A
Device B > create Account B > login Account A by Facebook A
At the end,
Account A > linked Device A, Device B, Facebook A
In this result, can Device A and Device B login Account A at the same time?
How to avoid 2 devices login into same account at the time?
Option 1) Unlink Device A from account A, how to get the Device A ID from C# script?
Option 2) Is there are setting or code can avoid this?