I want to implement push notifications from Playfab in UE4.
I succeeded in sending push notifications from the push notification template to the device on Android, but not on IOS. I don't know where to get the value of DeviceToken to enter in Request of "RegisterForIOSPushNotification" node.
However, if you leave this blank, an error will occur.
I can't find a solution anywhere, does this mean it's not possible with the UE4 Playfab plugin?
Has anyone succeeded in push notifications for IOS with Playfab's UE4 plugin?