1. This is the my friend request receiving cloud script. I want to access the Requester array and the variable i in the Unity's C# script, so that i can instantiate a gameobject for each friend requests an display them to the user. PLease provide me a fragment of code to access the above mentioned array and variable.
2. How to access the FRsender and message using Requester. Is it done like ->
Requester[1].FRsender.ToString();
Please Do answer my quesetions and Thank you in advance.