Hello!
I'm developing a multiplayer game using Unity, Mirror, and the PlayFabAPI, and I want to implement a list of available servers (Playfab servers) from which I can select one and connect to it.
The problem I am facing is that GetCurrentGames() always returns an empty list of games.
I feel like I'm missing something server-side, as my client is able to login and perform the API request perfectly.
Do I need to do something to "subscribe" newly created servers to the list of available games?
Thanks in advance!