When calling PlayFabClientAPI.GetLeaderboardAroundPlayer() we get a PlayerLeaderboardEntry with a different Position versus calling calling PlayFabClientAPI.GetLeaderboard() when the user is tied with others users.
This is a problem because it creates an inconsistent UI experience for the user. In the below screenshot SHOOTERZ is the current logged in user. They ranked 32 globally, but when we call to get their position it returns 16.
Is there a setting that we need to change or a way to work around this?
Thanks!