Hey!
I'm working on a digital card game. Currently we have a functioning backend in development mode in Gamesparks. As we inch closer to release, I'm considering switching to Playfab, mainly due to the lack of support from Amazon.
I have a few technical questions that I'll lay out here
1. Currently, we store the cards as json blobs in the Gamesparks database. It seems like the equivalent on Playfab is Title Data. Would it make sense to store each card as a separate entry? It is possible to query for all cards with a given attribute, or perhaps retrieve all items and then parse them? If we wanted to store some other data type, is there a way to make a new set of Title Data?
2. Gamesparks has the concept of a Challenge, which basically holds all of the information for a given match instance. This works nicely for a turn based game. Is there something similar on Playfab? I'd definitely like to avoid uploading a server executable. Could this be accomplished via cloud scripts? I'm not exactly sure where the match data would live, but perhaps it could be stored as player data?
Thanks in advance for your help!
John