Same with other playfab calls, executed from the server. Always 503. Every time.
Same with other playfab calls, executed from the server. Always 503. Every time.
Solved. Uncheck "Verify Peer" in the UE4 project settings or your server ran on azure cloud won't send messages to playfab.
What's your title id & are you still seeing this issue? Can you make a same call via Postman and see the full response?
8C66A. Still seeing. Will try to figure out what postman is and how to handle calls from it tomorrow, thanks.
Had a look on your title's dashboard and it seems that the GetMatch request which returns "503" didn't manage to reach to the PlayFab server at all, all we can see are requests with the "success" result. We suspect there is a network connection issue between your server and PlayFab, could you please catch a more detailed stack trace for us to investigate further?
BTW, looks like you're running a UE4 dedicated server hosted on PlayFab, in that case, we had some similar thread regarding this:
https://community.playfab.com/questions/28305/unable-to-connect-to-server-ue4.html
https://community.playfab.com/questions/40438/how-to-fix-deployed-windows-server-not-being-able.html
Did you uncheck "Verify Peer" in the UE4 project settings?
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