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Eric Adolphe avatar image
Eric Adolphe asked

PlayFab Party,Party Chat Question

We are currently working on a strategy (crime solve) game and using Playfab as a backend including multiplayer servers. Is there a way to use Party to initiate a conference? The use case is during gameplay, the team leader may need to bring in a specific forensics expert. The user would be able to call the expert in real-time to ask questions based on clues. We want to be able to "conference" in other teammates to engage in the interview. The experts would not otherwise be "gamers" and would not be accessible except through a VoIP/cell call.

The game is for iOS and Android users and not console or PC.

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Citrus Yan avatar image
Citrus Yan answered

So basically what you want is the ability to invite additional players into the same PartyNetwork ( this serves as a “conference” session) in order to for them to communicate with each other, is that correct? In such case, you can use PlayFab Party invitations to achieve that, please take a look at this doc:

https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/concepts-invitations-security-model#initial-invitation-and-other-invitations

https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/concepts-discovery

As I understand it, the “One-to-one invitations” usage pattern should meet your requirements:

https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/networking/concepts-invitations-security-model#one-to-one-invitations

In addition, currently we provide C++ SDK for IOS and Android development, and, you may also find the sample for PlayFabParty on IOS & Android helpful:

https://github.com/PlayFab/PlayFabParty/tree/master/android

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