Hey I am currently using GameSparks, But they removed their indie tier, and it is proven to be 9 times more expensive than PlayFab..
So my question is:
My game includes inviting friends.. when inviting a friend, a player calls an event, the cloud code for that event catches that, and sends an invite through GameSparks "Messages system".
The time it take since the click on "Invite player" until the invite pops up on the other player's screen is maybe 100ms - 600ms... It's almost instantly.
How can I achieve that?
I've read about something called PubSub, that will give that option.. will it? is it available?