Hi, as far as I am aware, you cannot get online/offline status using PlayFabClientAPI.GetFriendsList API. Just as Brendan mentioned in this thread, PlayFab is a Web API-style of service, we don’t specifically have the notion of an "offline" status (there's also no Logout API call, for instance). Although this is a way to compute the “login” state, you need to query for the player’s info using GetPlayerCombinedInfo(The API GetUserCombinedInfo mentioned by Brendan is obsolete, use this instead). You can see when the user last signed in by checking the LastLogin property of TitleInfo, and determine recent actions by checking the LastUpdated value of UserData (You may need to implement some kind of mechanism to change this value at regular intervals when the player is playing to help check the player’s “login” status more accurately). For more details, you can check Brendan’s thread:)
By the way, I found this thread that may help you too:)
thank you very much for your response. i solved it by getting the list from playfab then feed it to Photon which does have a IsOnline boolean
thank you
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