When I star the application I get error:
ThreadAbortException
System.Threading.Thread.Sleep (System.Int32 millisecondsTimeout) (at <ac823e2bb42b41bda67924a45a0173c3>:0)
PlayFab.Internal.PlayFabWebRequest.WorkerThreadMainLoop () (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWebRequest.cs:287)
UnityEngine.Debug:LogException(Exception)
PlayFab.Internal.PlayFabWebRequest:WorkerThreadMainLoop() (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWebRequest.cs:293)
System.Threading.ThreadHelper:ThreadStart()
During playing everything works just fine. When I stop the game I get those:
GetGfxDevice() should only be called from main thread
UnityEngine.Debug:LogException(Exception)
PlayFab.Internal.PlayFabWebRequest:ProcessJsonResponse(CallRequestContainer) (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWebRequest.cs:461)
PlayFab.Internal.PlayFabWebRequest:WorkerThreadMainLoop() (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWebRequest.cs:261)
System.Threading.ThreadHelper:ThreadStart()
Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWebRequest.cs:426)
Rethrow as Exception: Unhandled exception in ProcessJsonResponse : https://DF74.playfabapi.com/Event/WriteEvents?sdk=UnitySDK-2.63.190312
UnityEngine.Debug:LogException(Exception)
PlayFab.Internal.PlayFabWebRequest:ProcessJsonResponse(CallRequestContainer) (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWebRequest.cs:461)
PlayFab.Internal.PlayFabWebRequest:WorkerThreadMainLoop() (at Assets/PlayFabSdk/Shared/Internal/PlayFabHttp/PlayFabWebRequest.cs:261)
System.Threading.ThreadHelper:ThreadStart()
Will welcome any help/suggestions.