Hello! I'm very new to playfab, and I'm confused about a few things.
I developed my game in C# to run in .NET Core. So far I've been using digital ocean for development testing. When I go to the Playfab dashboard, and then servers, it says my tier must be enterprise to use servers 2.0 despite documentation here saying any tier can use it: https://api.playfab.com/docs/tutorials/landing-tournaments/multiplayer-servers-2.0
Adding to confusing, when I go to legacy multiplayer, I don't see how to change what hosting provider to use. Can I use something like digital ocean to host the game server instances themselves, but use Playfab to manage them? Or do I have to use aws?
Lastly, when I upload a build, it doesn't really ask me what kind of platform I want to use or what dependencies I need. How would I add dotnet and tell Playfab to use the correct .dll for my .Net Core application?