Hello,
I am a new user of Playfab and I develop multiplayer game using Unity3D, I try to find right solution using PlayFab for game requirements. PlayFab covert most of our needs, but I have a question how to make next things:
- needed, Player1 save for Player2 data into TitleData. For example: Player1 attack a base of Player2 wher Player2 was offline. This event need to save and notify Player2.
- Is there any possibility to save data which is not linked to a user? For example, I need to keep battle statistics for a couple of days (what maps, how many people, results,etc.) All players should have access to these data.
Thanks