Since we don't have a properly Logout, how can i simulate this on the Unity SDK? I think i need to work wirh authToken, but i don't know the best way to do it.
Since we don't have a properly Logout, how can i simulate this on the Unity SDK? I think i need to work wirh authToken, but i don't know the best way to do it.
When you log a player in, you're provided with a Session Ticket which is valid for (currently) 24 hours. If you want to remove the player's ability to continue making calls on the signed-in account, you can null the Session Ticket in the client (in Unity, you can use the ForgetAllCredentials helper function).
I not found this function, can you help to find how to use it? I searched on the documentation and i did not find it.
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