Hi, we are currently working on our anti cheat implementations and part of it will require us to authenticate calls to playfab against the anti cheat system we have selected using their API. This shouldn't be an issue for cloudscript calls but one problem that i have thought of is signing in. We want to be able to block a user from signing in to our live playfab backend if the anti cheat API returns that the user is not authenticated. Is there any way to do this, im assuming we, as playfab users, don't have access to altering the playfab sign in api calls to do this extra step of authentication so is there anything you can recommend?
Thanks!