I am trying to make an Unreal Engine Project using C++ rather than Blueprints. Are there dummy code snippets or demos or examples available for different kind of PlayFab APIs and their implementation and usage in c++?
You may refer to Unreal Engine quickstart - PlayFab | Microsoft Learn to get start with Unreal Engine C++ project. If you have any questions about using the PlayFab API in Unreal Engine C++ project, you can always post a question in the forum.
The quickstart is a good way to start but other than that one cannot simply put every doubt or question on the discussion board. It might just spam the forum with silly issues which I guess could be solved by a good documentation of basic API calls in C++. Some basic things like how or when or where to write (even the basic code as given in Quickstart) needs simple explanation.
I would be happy to help in any way in making such documentation for future developers.
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