When granting an item to a players inventory, is there any inbuilt way of making sure the player doesnt already have the item?
When granting an item to a players inventory, is there any inbuilt way of making sure the player doesnt already have the item?
No, we will be supporting "only N per player" type logic for inventories in a future update. For now, you would check the player inventory in Cloud Script before making the call to grant the item.
Hi Brendan,
I also need this logic, has this been implemented yet?
Thanks!
This is a planned addition for the new commerce model as a follow-up addition once it's in General Availability. Keep an eye on our blog for information on upcoming functionality (ex: https://blog.playfab.com/blog/upcoming-roadmap-2019-q1-jan-march-edition).
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