Daily Item Catalog
Very high Item Count over time
Rather Unorthodox
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Item Catalog Count
is it possible to delete the entire Item Catalog and replace them with a new one each day? Because Items are specific to the day. Will there be major problems to this?
On Day 1
Catalog Day1
Day1_ItemX
Day1_ItemY
On Day 2
Catalog Day2
Day2_ItemX
Day2_ItemY
etc.
Mainly using LimitedEditionCount too
Not interested in using CustomData in ItemInstance
Player may have Day1_ItemX in his inventory on Day25 but its no longer a relevant item to users, the only purpose it has in his inventory is as a way to check that he has a Day1_Item
If say ItemQ does not have a LimitedEditionCount then it can be AllDay_ItemQ and does not have to be redefined.
Essentially using a Scheduled Task to delete and redump a catalog
Also may used another Schedule Task to automatically scrub older day items.
Might alternatively keep the previous day items and only delete those items after another day has passed. ie. a buffer of 3 : [ readyToDel , previousDay , currDay ]