I'm generate certificate for ios push notifications and add it in playfab dashboard.
Also i'm configure playfab in my unity project, added necessary capabilities in xcode project.
When my game starts ios system is asking for enabling notification. Otherwise, there is succesfully completed RegisterForIOSPushNotification request. In Playfab player dashboard there is appearing option "Send ios notification", but when i'm launch that, there is no any notification on my phone.
Otherwise, after several minutes of launching app i'm getting "Error: iOS Push Notification Failed: Client has been unregistered for push notifications.." error.
Is there any suggestion where is problem?